
THE SIXFOLD FRONTIER / RECORDS RETAINED
Fourteen days
to build.
A lifetime
to remember.
Build a colony. Uncover its stories. Evolve the relics that survived it. From the first drone to your final foil, every discovery belongs to a bigger frontier.
THE ARCHIVE · THE FOUNDRY · THE CARGO EXCHANGE · YOUR VAULT
Explore the full experience in a free, playable preview.
YOUR WAY INTO THE FRONTIER
One world.
Six ways to enter.
Read a story. Learn the machine behind it. Find its relic, refine its frame, then put your collection on display. Choose your first destination below.
Stories are open to everyone. Collection previews are free.01 / A FRONTIER THAT KEEPS ITS SCARS
Every empire
begins with
three drones.
One hundred Ore. Three Harvester Drones. A colony warrant with an expiry date. Each season is a fourteen-day race to turn an empty rock into a force that can contest Helios Prime.
At refit, the field colony is dismantled and the crews move on. Permanent upgrades, achievements and acquired lore travel with you. The next season brings a new charter—and familiar faces under different colours.
Learn the frontier’s rules02 / THE CONTINUANCE ARCHIVE
Five series.
A frontier of stories.
Clinic notebooks. Corrected charts. Battle reports with something missing. Follow a thread—or discover how the records answer one another.
Browse all 24 recordsEach series has its own artwork, rarity range and discovery paths.Later records reveal more of the story.
03 / SIX ARGUMENTS FOR SURVIVAL
The banner changes.
The duty remains.
Six charters inherit the same frontier. Each asks a different question of the commander who receives its seal.

Your sector is assigned each season. Explore its traditions before the next warrant arrives.
04 / CONTINUANCE PRINTS
Keep the witness.
Bring it to light.
Every story leaves a relic: a drone, a ship, a keepsake, a piece of evidence. Twenty-four exclusive portrait artworks and collector names make a separate card collection. Align matching prints to evolve their frames into a prismatic Foil Masterwork.
Four ranks. One final foil finish. Sixteen Field Prints make a foil. Each relic links back to its original illustrated story. Rarity and discovery difficulty remain unchanged.
Open the card foundryPlayable collection preview · saved in this browser.
In-game drops await the developer’s game connection. Ranks and foils are cosmetic.
05 / THE CARGO EXCHANGE
Something
worth unsealing.
A sealed delivery from the frontier. A physical latch. A reel that slows to reveal the cargo inside.
Explore four distinct lootboxes with collectible Field Prints, capped Ore packs, Production Overclock and Research Surge vouchers, display cosmetics and Series Choice Vouchers.
- 01Break the sealA crafted 3D case opens in front of you.
- 02Follow the reelA horizontal selector slows into the reveal.
- 03Keep the whole deliveryInspect every reward, then visit your vault.
Free previews are live. Prices below are proposed USDC prices on Base; paid checkout awaits the game’s payment and reward service. Preview items stay separate from Foundry prints.

Prospector’s Reliquary
An approachable first delivery from the frontier.
Visual case preview. Try the Cargo Exchange to reveal a full delivery.
The story stays free. Caches award collector prints. Lore remains readable.
Duplicates have a purpose. Connected-game prints follow the same evolution recipe. Preview keepsakes remain separate.
Foils are made. Higher ranks and foils never drop directly from a cache.
06 / THE FIELD INTELLIGENCE
Know the machines.
Hear the people.
The manual explains what a command does. Dispatches tell you what it felt like. Both lead straight to the illustrated records behind the people and machines.


Field manual
31 dossiers. Six units, fifteen structures, four research paths and six charters—plus nine reactor tiers. Each combines game rules, crew voices and related lore.
Open the manual
Dispatches
42 illustrated scenarios across seven kinds of frontier signal: deployment, raids, Helios Prime, salvage, research, reactor operations and refit.
Receive the dispatches
On the command deck
See how discoveries and lore reading could sit inside the recorded game interface.
Explore the game preview07 / YOUR PERSONAL VAULT
A collection.
With your signature.
Keep a record of what you have recovered. Find every copy by series, rank or finish. Pick the six prints that tell your story—and give that exhibition a name.
Curate your vaultThe light we brought home.
Visual sample: these prints show the possibilities, not items added to your inventory. Includes a finale relic; inspect when ready.
Every copy accounted for.
Search, filter and sort by series, rank, foil finish or reward type. Mark favourites and inspect retained quantities.
Six cards. Your title.
Build a personal display from retained prints. Download a high-resolution exhibition image and a collection manifest.
Know where it came from.
Foundry prints and Cargo Preview rewards are labelled separately. Your preview collection and exhibition are saved in this browser.
BEYOND THE CURRENT ARCHIVE
More voices.
Further horizons.
Possible threads for future lore. These are development concepts: invitations to explore, with no announced release or game reward.
PROPOSED THREAD / 01The Berth Jury
When twelve homes are proposed, who gets a voice in the room? Residents, crews and officials argue over finite life-support allocation—and the right to take part in that decision.
Begin with The Colony WarrantPROPOSED THREAD / 02A Name Under Seal
A rescued voice needs protection. A lost family needs the truth. Vanta’s protected register meets Lyra’s duty to preserve evidence, with consent at the centre of the dispute.
Begin with Maintenance ChannelPROPOSED THREAD / 03The Correction War
Yesterday’s enemy drew the safest way home. A route chart crosses seasonal banners, leaving a new commander to weigh sabotage claims against the lives a correction could save.
Begin with The White LineTHE NEXT WARRANT WILL HAVE ANOTHER SEAL.
Carry the story
forward.
Enter the archive 24 records. Five series. Start wherever a voice finds you.


